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Lifeline for Levski - Alliance Aid

Table of Contents
Past event

This event is over. Dates, prices and rewards on this page no longer apply. The page is only here as a look back.

With the new patch 4.6, a new event is coming our way too: The large independent space station Levski in the Nyx system has been infested by a previously unknown fungal strain that’s causing serious illness all over the station. The UEE is asking all available organizations and individual freelancers for help to end this humanitarian disaster as quickly and efficiently as possible.

Mission types

Between January 28 and March 17, you have time to lend the people of Levski a hand. To do that, you complete missions that you’ll find in your mobiGlas under the Priority tab.

Star Citizen Priority missions
Pick your next mission

The missions fall into three basic categories:

  • Collections
  • Transport
  • Defense

Collection missions

You can recognize these missions by the name of the contractor, shown in small print below the mission title: Shubin Interstellar and Rayari Inc.

Your job here is to get hold of various resources and deliver them. You can buy Laranite, Borase, Bexalite or Pressurized Ice, or mine them yourself with a mining ship. You can also collect Decari Pods.

You’ll find Laranite, Borase and Bexalite pretty much everywhere in the Stanton system too. I went to a refinery and then searched the area around it with a Prospector. Pressurized Ice, on the other hand, is found in the Pyro system.

Decari Pods are fruits that grow on Pyro I, but you can also buy them, e.g. at The Yard or Shepherd’s Rest on Bloom in Pyro.

Transport missions

The transport missions are offered by Covalex, Ling Family Hauling and FTL Courier.

These are simple transport and courier missions: you get two addresses, one to pick up the goods and one to deliver them. There are deliveries within a system as well as interstellar jobs. A MultiTool is a must here, since you’ll be loading a lot of cargo by hand.

Defense missions

The other missions in the Priority tab are combat missions. You get a location in space where your target is, which you either have to protect or take out.

Smaller missions are easy to handle on your own. Grab a ship with enough firepower and take out the enemies. For bigger missions, though, backup from friends is highly recommended.

Mission progress

At the start, only a few missions are available to you. But every mission you complete earns you a certain number of points. The more points you collect, the more missions you unlock.

On top of that, you fill four progress bars: one bar for each of the three mission types, plus an overall progress bar.

Star Citizen RSI Alliance Aid progress display
Your personal progress is shown in the Journal under Alliance Aid

The three smaller bars need 10,000 points each, the big overall bar needs 30,000 points. That means: if you fill all three small bars completely, the overall bar is automatically done too. The other way round, you can also fill the overall bar with just a single mission type.

Special missions

As soon as you reach 5,000 points in a progress bar, you get an additional one-time special mission for it that awards more points. There are rumors about hidden rewards, but nothing has been confirmed so far.

Molina Mold mission

You head into a cordoned-off area on Levski and collect five mushrooms there. Then you take them to New Babbage in Stanton.

Star Citizen Molina Mold in the player's hand
You need to collect five of these mushrooms

Double Interstellar Med. Haul (Medical / Filters)

Transport a total of 128 SCU of cargo in 2 SCU containers from New Babbage and Lorville (64 SCU each) to Levski.

Star Citizen RSI Hermes cargo hold with mission cargo
Ready to head for Levski

Urgent Rescue Mission

Defeat six pirate ships and recover four stolen cryopods. The pods are 2 SCU each, so you need to be able to haul them away after the fight.

Rewards

Each of the four progress bars has set milestones. When you reach one of these milestones, you get the matching reward.

Rewards per mission type

10 %50 %100 %
CollectionCollection Division jacketPurifier Mask AA SupportApollo Triage ship skin
TransportTransport Division jacketMaxLift with a dark green Transport skinRAFT ship skin
DefenseDefense Division jackettwo each of the BEHR Laser Cannons S1-3 with Defense Division skinPaladin ship skin

Rewards for overall progress

30 %70 %90 %100 %
CureLife Light Medical Armor
+
MaxLift with a red AA skin
Asgard ship skinApollo Medivac ship skinPerseus ship skin
+
special MedGun with AA Support skin
+
RediMake item fabricator with Alliance Aid skin
Star Citizen CureLife Light Medical Armor and MaxLift
Some of the event rewards

Tips

Efficiency

All mission types come in three sizes. Small missions are designed for solo players, e.g. with two or three enemies or around 6-8 delivery boxes. For medium and especially large missions, you’ll need backup.

The points you earn only go up a tiny bit for bigger missions, though. Since this time every group member gets the full points for shared missions, it’s much more efficient to do small missions as a group. Each player accepts their own missions and shares them with the group.

Players regularly look for people to form bigger groups in the in-game chat. Join a group, do your missions, share them and accept shared missions with [. That way you’ll fill all the progress bars in no time.

Overloading collection missions

If you’re lucky enough to find a vendor with large amounts of the ore or Decari Pods you need in stock, you can buy a lot more than a single mission requires.

Deliver the goods to your destination hangar and send the whole load down with the freight elevator. The mission automatically takes only the amount it needs to complete, and the rest ends up in your station inventory.

Then accept the same mission again, bring the required amount back up with the elevator and send it down again. The mission completes instantly. Repeat this until you’ve run out of goods.